Any technical system can be modeled by "Objects, Attributes, and Functions". If a system exhibits undesired behavior or needs to be improved innovator can:
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01 segmentation
A divide an object into independent parts
B make an object easy to assemble or disassemble
C increase the degree of fragmentation or segmentation |
02 extraction
A separate an interfering part or property from an object
B single out the only necessary part or property of an object |
03 local
quality
A change an object’s structure from uniform to non-uniform
B change an external environment (or external influence) from
uniform to non-uniform
C make each part of an object function in conditions most
suitable for its operations
D make each part of an object fulfill a different and/or
complementary useful function |
04 asymmetry
A change the shape or properties of an object from symmetrical
to asymmetrical
B change the shape of an object to suit external asymmetries
C if an object is asymmetrical, increase its degree of
asymmetry |
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05 merging
A bring closer together (or merge) identical or similar objects
or operations in space
B make objects or operations contiguous or parallel; bring them
together in time |
06 universality
A make a part or object perform multiple functions, thereby
eliminating the need for other parts or objects
B use standardized features |
07 nesting
A place one object inside another
B place multiple objects inside others
C make one part pass (dynamically) through a cavity in the
other |
08 anti-weight
A to compensate for the weight of an object, merge it with
other objects that provide lift
B to compensate for the weight of an object, make it interact
with the environment in a way that creates lift |
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09
preliminary anti-action
A if it will be necessary to perform an action with both
harmful and useful effects, this action should be complemented with actions
to control harmful effects
B create beforehand actions in an object that will oppose known
undesirable working stresses later on |
10 preliminary
action
A perform, before it is needed, the required change of an
object (either fully or partially)
B pre-arrange objects such that they can come into action from
the most convenient place and without losing time for their delivery |
11 beforehand
cushioning
A prepare emergency means beforehand to compensate for the
relatively low reliability of an object |
12 equi-potentiality
A in a potential field, limit position change |
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13
inversion
A invert the action used to solve the problem
B make movable parts fixed, and fixed parts movable
C turn the object or process "upside-down" |
14
spheroidality-curvature
A instead of using rectilinear parts, surfaces, or forms, use
curvilinear ones; move from flat surfaces to spherical ones; from parts
shaped as a cube (parallelepiped) to ball-shaped structures
B use rollers, balls, spirals, domes
C go from linear to rotary motion (or vice versa)
D use centrifugal forces |
15 dynamics
A allow (or design) the characteristics of an object, external
environment, or process to change to be optimal or to find an optimal
operating condition
B divide an object into parts capable of movement relative to
each other
C if an object (or process) is rigid or inflexible, make it
movable or adaptive |
16 partial
or excessive actions
A if 100 percent of an object is hard to achieve using a given
solution method then, by using 'slightly less' or 'slightly more' of the
same method, the problem may be considerably easier to solve |
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17 another
dimension
A to move an object in two- or three-dimensional space
B use a multi-story arrangement of objects instead of a
single-story arrangement
C tilt or re-orient the object, lay it on its side
D use 'another side' of a given area |
18
mechanical vibration
A cause an object to oscillate or vibrate
B increase its frequency (even up to the ultrasonic)
C use an object's resonant frequency
D use piezoelectric vibrators instead of mechanical ones
E use combined ultrasonic and electromagnetic field
oscillations |
19
periodic action
A instead of continuous action, use periodic or pulsating
actions
B if an action is already periodic, change the periodic
magnitude or frequency
C use pauses between impulses to perform a different action |
20 continuity
of useful action
A carry on work continuously; make all parts of an object work
at full load, all the time
B eliminate all idle or intermittent actions or work |
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21
skipping
A conduct a process, or certain stages (e.g. destructible,
harmful or hazardous operations) at high speed |
22 "blessing
in disguise" or "turn lemons into lemonade"
A use harmful factors (particularly, harmful effects of the
environment or surroundings) to achieve a positive effect
B eliminate the primary harmful action by adding it to another
harmful action to resolve the problem
C amplify a harmful factor to such a degree that it is no
longer harmful |
23 feedback
A introduce feedback (referring back, cross-checking) to
improve a process or action
B if feedback is already used, change its magnitude or
influence |
24 intermediary
A use an intermediary carrier article or intermediary process
B merge one object temporarily with another (which can be
easily removed) |
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25
self-service
A make an object serve itself by performing auxiliary helpful
functions
B use waste resources, energy, or substances |
26 copying
A instead of an unavailable, expensive, fragile object, use
simpler and inexpensive copies
B replace an object, or process with optical copies
C if visible optical copies are already used, move to infrared
or ultraviolet copies |
27 cheap
short-living objects
A replace an inexpensive object with a multiple of inexpensive
objects, comprising certain qualities (such as service life, for instance) |
28 mechanics
substitution
A replace a mechanical means with a sensory (optical, acoustic,
taste or smell) means
B use electric, magnetic and electromagnetic fields to interact
with the object
C change from static to movable fields, from unstructured
fields to those having structure
D use fields in conjunction with field-activated (e.g.
ferromagnetic) particles |
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29
pneumatics and hydraulics
A use gas and liquid parts of an object instead of solid parts
(e.g. inflatable, filled with liquids, air cushion, hydrostatic,
hydro-reactive) |
30 flexible
shells and thin films
A use flexible shells and thin films instead of three
dimensional structures
B isolate the object from the external environment using
flexible shells and thin films |
31 porous
materials
A make an object porous or add porous elements (inserts,
coatings, etc.)
B if an object is already porous, use the pores to introduce a
useful substance or function |
32 color
changes
A change the color of an object or its external environment
B change the transparency of an object or its external
environment |
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33
homogeneity
A make objects interacting with a given object of the same
material (or material with identical properties) |
34 discarding
and recovering
A make portions of an object that have fulfilled their
functions go away (discard by dissolving, evaporating, etc.) or modify these
directly during operation
B conversely, restore consumable parts of an object directly in
operation |
35 parameter
changes
A change an object's physical state (e.g. to a gas, liquid, or
solid)
B change the concentration or consistency
C change the degree of flexibility
D change the temperature |
36 phase
transitions
A use phenomena occurring during phase transitions (e.g. volume
changes, loss or absorption of heat, etc.) |
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37 thermal
expansion
A use thermal expansion (or contraction) of materials
B if thermal expansion is being used, use multiple materials
with different coefficients of thermal expansion |
38 strong
oxidants
A replace common air with oxygen-enriched air
B replace enriched air with pure oxygen
C expose air or oxygen to ionizing radiation
D use ionized oxygen
E replace ozonized (or ionized) oxygen with ozone |
39 inert
atmosphere
A replace a normal environment with an inert one
B add neutral parts, or inert additives to an object |
40 composite
materials
A change from uniform to composite (multiple) materials |
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