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20 Basic Plots For Story Generators posted by Pavel Simakov on 2006-06-16 12:59:27 under Code Generation
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The 20 Basic Plots 1. QUEST - the plot involves the Protagonist's search for a person, place or thing, tangible or intangible (but must be quantifiable, so think of this as a noun; i.e., immortality). 2. ADVENTURE - this plot involves the Protagonist going in search of their fortune, and since fortune is never found at home, the Protagonist goes to search for it somewhere over the rainbow. 3. PURSUIT - this plot literally involves hide-and-seek, one person chasing another. 4. RESCUE - this plot involves the Protagonist searching for someone or something, usually consisting of three main characters - the Protagonist, the Victim & the Antagonist. 5. ESCAPE - plot involves a Protagonist confined against their will who wants to escape (does not include some one trying to escape their personal demons). 6. REVENGE - retaliation by Protagonist or Antagonist against the other for real or imagined injury. 7. THE RIDDLE - plot involves the Protagonist's search for clues to find the hidden meaning of something in question that is deliberately enigmatic or ambiguous. 8. RIVALRY - plot involves Protagonist competing for same object or goal as another person (their rival). 9. UNDERDOG - plot involves a Protagonist competing for an object or goal that is at a great disadvantage and is faced with overwhelming odds. 10. TEMPTATION - plot involves a Protagonist that for one reason or another is induced or persuaded to do something that is unwise, wrong or immoral. 11. METAMORPHOSIS - this plot involves the physical characteristics of the Protagonist actually changing from one form to another (reflecting their inner psychological identity). 12. TRANSFORMATION - plot involves the process of change in the Protagonist as they journey through a stage of life that moves them from one significant character state to another. 13. MATURATION - plot involves the Protagonist facing a problem that is part of growing up, and from dealing with it, emerging into a state of adulthood (going from innocence to experience). 14. LOVE - plot involves the Protagonist overcoming the obstacles to love that keeps them from consummating (engaging in) true love. 15. FORBIDDEN LOVE - plot involves Protagonist(s) overcoming obstacles created by social mores and taboos to consummate their relationship (and sometimes finding it at too high a price to live with). 16. SACRIFICE - plot involves the Protagonist taking action(s) that is motivated by a higher purpose (concept) such as love, honor, charity or for the sake of humanity. 17. DISCOVERY - plot that is the most character-centered of all, involves the Protagonist having to overcome an upheavel(s) in their life, and thereby discovering something important (and buried) within them a better understanding of life (i.e., better appreciation of their life, a clearer purpose in their life, etc.) 18. WRETCHED EXCESS - plot involves a Protagonist who, either by choice or by accident, pushes the limits of acceptable behavior to the extreme and is forced to deal with the consequences (generally deals with the psychological decline of the character). 19. ASCENSION - rags-to-riches plot deals with the rise (success) of Protagonist due to a dominating character trait that helps them to succeed. 20. DECISION - riches-to-rags plot deals with the fall (destruction) of Protagonist due to dominating character trait that eventually destroys their success. (Note: Sometimes #19 & #20 are combined into rags-to-riches-to-rags (or vice versa) of a Protagonist who does (or doesn't) learn to deal with their dominating character trait). For an in-depth look at these plots, read the excellent "20 Master Plots and How To Build Them" by Ronald B. Tobias. Looking At People Through Their Words illustrates the use of artificial intelligence and data mining for text analysis. Movie Plot And Random Story Generators covers drama theory and computer-based text generators.
Comments (15) Leave a comment |
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| Copyright © 2004-2007 by Pavel Simakov |
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Comment by Antiques — May 9, 2008 @ 12:58 pm
this is true, everything does fall into these catergories
Comment by Flatbeard — May 10, 2008 @ 3:43 pm
I’d add the (of course somewhat obvious) possibilites of combinations, reverse the central idea, hide parts of it from the reader or write something that includes several of the above choices in separate but intertwining stories.
Comment by Curtis — May 11, 2008 @ 1:01 am
Umm, not everything… Man From Earth was a wonderful movie that doesn’t fall into anyone of these.
Comment by T.P. Mooney — May 11, 2008 @ 9:18 am
#21… Galvanization.
Only used in more surreal, French or Italian pieces, as the concept does not translate well into the English or American structure.
First person present, internal, no plot or sub-plot, only actualization of being.
Comment by sir jorge — May 13, 2008 @ 7:48 pm
this is awesome, i guess there’s just nothing new under the sun.
Comment by me — May 13, 2008 @ 10:27 pm
Aristotle already systematized the categories of plays. We’re basically re-writing the same stories, and Hollywood simplifies them
Comment by Alan — May 14, 2008 @ 12:17 pm
I’m told by a writer friend that there is also a model called Picareseque. The Huck Finn model, in which the protagonist begins and ends an unrepentant rogue.
Comment by des — May 14, 2008 @ 5:15 pm
star wars has all of these
Comment by phoebe — May 26, 2008 @ 2:26 pm
is it just moe or do you realy mean descension instead of decision on #20?
Comment by jitendra — May 27, 2008 @ 12:53 am
Hello!!
This is very good and i love this site.
Helps a lot to write a plot properly.
Thanks.
Jitendra
Comment by Jach — June 3, 2008 @ 9:54 pm
Didn’t Shakespeare only say there were about 14? (Maybe it was just for plays.) Ah well, I can’t be bothered to look that one up. It’s a nice list though, helps people see how unoriginal their ideas are. =P
Comment by Izkata — July 5, 2008 @ 11:36 pm
Another that’s not really on here: Being forced out of your old life. It’s similar to Quest or Adventure, except you don’t really have a goal, but different enough that I think it deserves it’s own number.
Comment by paresh — July 6, 2008 @ 10:46 pm
nice list.
Comment by Alphabetix — July 16, 2008 @ 4:38 am
Cool list.
Comment by Frostatine — July 19, 2008 @ 2:34 pm
The list was really neat, I’ve even copied it down for my own writing puposes. My question is: To what degree can you interpret each and have them as a part of your plot. For example, if a man is in a quest for ascention, but can only reach that through defeating a rival, which is the major plot?